Optional
NodeList: CAdditionalNode[]Optional
GeometryOptional
MaterialStatic
buildBuilds given bone: (path) - HeadNode - Head + x-rotation + position (path).e1 - YRotNode - y-rotation (path).e1.e1 - ZRotNode - z-rotation (+ geometry) (path).e1.e1.e1 - TailNode - Tail
The path count after pushing the bone into the response
The bone to build
The current path
Current path count
The initialized response where this functions pushes the bones into
Generated using TypeDoc
default Bone data container